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November 20, 2015 - Server Downtime - November 20, 2015

All EverQuest Live Servers will be brought offline on Friday, November 20, 2015 at 8:00AM Pacific*. Servers will be unavailable for approximately two hours.

Full patch notes for this update can be found here.

Created By: EQTC Editor Aanuvane          

November 18, 2015 - The 22nd Expansion goes live! Introducing The Broken Mirror

A goddess wakes and gazes into a looking glass. The reflection of her true nature fractures and breaks.

Even as the looking glass shatters and the world around her dissolves, Anashti Sul only looks deeper still into the fragments as they drift away. When her fractured mind glimpses her surroundings, she discovers that she is adrift in an unknown time and place where gods and goddesses maintain direct influence over Norrath. A hunger for power wells within her, having passed many an age with no power at all and an upstart sitting in her place. With a whole new realm before her, she resolves to rule again!

Find the full patch/release notes here.

Created By: EQTC Editor Aanuvane          

November 02, 2015 - Code Maintenance

Due to a change in the programming language used by EQ Traders Corner (PHP), I need to make a change in the code and the database. During this change, various parts fo the site will be broken. I will continue to work on it until I can get it all fixed. I have no particular ETA but I plan to have it all fixed today.

---This is now complete. Go about your normal business

Created By: Ngreth Thergn          
Last Modified on: 2015-11-02 01:58:44          

October 21, 2015 - Patch Day: October 21, 2015

All EverQuest Live Servers will be brought offline on Wednesday, October 21, 2015 at 12:01AM Pacific* for the October update. Servers will be unavailable for approximately eight hours.

Full patch notes for this update can be found here.

Created By: EQTC Editor Aanuvane          
Last Modified on: 2015-10-21 05:50:40          

October 20, 2015 - Mum is Doing it Again!

Hi gang! Again this year I doing my part to play it forward by participating in the Extra Life 24-hour gaming marathon for charity. Yep, the grumpy redhead will go without sleep for over 24 hours, to show those young whippersnappers that she still has it in her! {grin} If you wish for more information, or you would like to sponsor me, please click here.

Thanks! ~Mum

Created By: Niami Denmother          

September 23, 2015 - Patch Notes: September 23, 2015

Everquest servers will be unavailable starting at 4:00 am US PDT for approximately 4 hours for the September patch. Full patch notes can be found HERE.

*** Highlights ***

  • Modified the way that a weapons damage bonus is calculated. This should result in increased weapon damage bonuses, especially for two-handed weapons.
  • Most clickable buff items will now grant you a passive AA ability with a permanent effect! See the Items section for details.
  • Look out for new Nights of the Dead items available in the Marketplace, beginning October first!
  • Made several changes to the way Fading Memories and other escape abilities work. Please see the AA section for details

Created By: EQTC Editor Aanuvane          

September 15, 2015 - New Expansion on the way!

Holly just announced that a new expansion is on the way and will be available for PRE-ORDER on October 1! NOTE at the end, if you're interested in obtaining a TDS Collector's Edition to get that houseboat, it's on sale for $45.

From the Everquest Forums:

Good day, Norrath!

We are excited to announce we have an expansion on the way – that’s right, expansion – not “campaign.” As we’ve been toiling away this year, the content we’ve been working on evolved and grew more than we expected.

We wanted this expansion to have content that reached beyond the highest-level players. So, in addition to new and updated zones for levels 105, we are including two instanced raid zones for levels 75 to 105 to play in together! These “level agnostic” raid zones will balance themselves to the highest level player in your raid. It just so happens that these two level agnostic zones are the original Plane of Fear and Plane of Hate! So if you never got a chance to raid in those planes, or long for them, you can relive those days with a broader range of players when we launch.

This expansion includes over 15 raids – after getting feedback for more raids over last year’s expansion – and a ton of level-scaling missions and Heroic Adventures! And as with previous releases, there will be new AAs, spells, and gear. The story is innovative and impacts gameplay in interesting ways too.

In addition, if you purchase (or pre-order) the next expansion, you’ll also get access to ALL of the previous expansion content.

We’ll have the full expansion reveal and pre-orders for the 22nd expansion will start on Thursday, October 1, 2015 with detailed information on our website and forums. Also, the EQ team will host a livestream and share highlights, walk through some zones, and answer your questions!

Also, our September update is right around the corner on September 23. It is hefty indeed! It includes a whole host of fixes and updates – with a couple we wanted to highlight here.

We all know that having to reapply all of those clicky buffs from your gear after you die – like Ancestral Memories, Expanding Mind, Form of Defense, Grim Aura, Prismatic Ward – is really annoying! The team “fixed” it! Now you can opt for a permanent passive AA solution for a lot of your clicky gear buffs! This update also addresses some issues we’ve had with pulling and aggro management in the game. Successful pulling in EQ is – or was – an art form that was eroded over the years and we are bringing some challenge back with some adjustments to Fading Memories and Fling effects. See this post for more info.

For our Time-Locked Progression server players on Ragefire and Lockjaw, we will be adding load-balancing instances, like we did for Nagafen’s Lair, to the Plane of Hate and Plane of Fear zones to help with overcrowding. Raid bosses will only appear in the base zones, however. There’s a lot more in the update, so look for the patch notes soon! Of course, as we head into October expect to see the Nights of the Dead come to…uh…life in Norrath! Starting October 1 in the marketplace, we will begin selling new holiday themed weapons, a direhound mount, the long-lost hand mounts, and…a bag with a random adoptable housecat familiar! Trade them to your friends or collect them all yourself, and keep an eye out for the easily terrified Scaredy Cat familiar and always agitated Cranky Cat familiar! We have some wicked Player Studio items too! Nights of the Dead kicks off on October 28 this year until November 11.

As we head into October 1, we’re offering a last-chance 50% discount on web purchases of our The Darkened Sea expansion. This will be your last chance to get The Darkened Sea Collector’s Edition items. Also, for this limited time, you can also purchase The Darkened Sea at regular price if you want to use Daybreak Cash. This sale ends at 11:59PM Pacific on Wednesday, September 30, 2015!

We will have more details for you about our next expansion in the coming weeks, so stay tuned!

Created By: EQTC Editor Aanuvane          
Last Modified on: 2015-09-15 05:44:49          

August 19, 2015 - Patch Notes: August 19th, 2015

Patch day today! You can read the full patch notes HERE.

*** Highlights ***

  • Fixed an issue with turbo processors causing players to run very fast/very slow.
  • All non-caster classes have gained a set of innate AAs that increase skill damage at all times. Some burn disciplines have had power reduced. See the Spell and AA sections for details.
  • Added an AA ability for all pet classes that reduces the amount of hate your pet will generate.
  • Fixed several issues with the Frenzied Burnout AA line for Magicians.
  • Magician and Necromancer pets are now weaker in large numbers against some raid targets on Progression Servers. See that section below for details.

Created By: EQTC Editor Aanuvane          

July 22, 2015 - Patch Notes: July 22, 2015

Patch day today! You can read the full patch notes HERE.

*** Highlights ***

  • Proc effect stacking - Multiple procs can now trigger from the same triggering action. Each proc effect that is active will be processed independently. See the Spells section for details.
  • Damage shields now report the damage that they do in all cases and can be directed to chat filters.
  • Spells that do not take hold will now relay a more accurate description as to why they did not take hold.
  • A new item, the Legend of the Oathbreaker, is available with prizes from the Legends of Norrath sets Oathbreaker, Ethernauts, and Against the Void.
  • Journeyman's Rucksacks and Journeyman's Pocketed Rucksacks are now available for purchase year-round on all servers that have Omens of War unlocked

Created By: EQTC Editor Aanuvane          

July 09, 2015 - Yes ...

... there are problems with connecting to (and staying connected to) Daybreak games and their forums. No, there is not an ETA at this time. A tweet earlier from Smed indicated that it was a network issue upstream from them, but I have no other details or confirmation. Deep breaths, folks. {goes back to excavating her office}

Edit: and I was behind with the news because I do not use twitter. Apparently it is a DDOS attack. The children are at it again. {sigh} Really, go clean around your computer and stuff, pet your cat, hug your significant other, and so on. This, too, shall pass.

Created By: Niami Denmother          
Last Modified on: 2015-07-09 05:20:41          

June 17, 2015 - Server Downtime

All EverQuest Live Servers will be brought offline on Wednesday, June 17, 2015 at 6:00AM Pacific* for the June update. Servers will be unavailable for approximately two hours.

*** Highlights ***

  • Fixed an issue where a player could crash after logging back into a load-balanced zone (/pickzone) or gating to a point in a load-balanced zone when that particular instance had closed.
  • Corrected an issue causing players entering mission instances of some zones to be teleported to the non-instanced versions.
  • Fixed an issue regarding binding in a load-balanced zone; you should now properly be sent to an available zone when gating or returning to your bind point.
  • Fixed an issue with the leave on corpse option in the manage loot window that could cause crashes.
  • All Noble Exchange merchants can now be used to send or receive parcels. These merchants are available in every starting city, the Plane of Knowledge, the Bazaar, and other zones throughout Norrath.
Full patch notes can be found HERE.

Created By: EQTC Editor Aanuvane          

May 19, 2015 - Patch Notes: May 19, 2015

Patch day today! You can read the full patch notes HERE.

*** Highlights ***

  • Added a search function for advanced loot filters.
  • Improved the load speed of characters into the world and when reloading UI.
  • Moved the advanced loot settings from the Edit Filters window into a new window.
  • Corrected a problem that caused some events that take place in instanced zones, such as the Arcane Fair for the Wizard step of "An Epic Request" to stop working.

*** Progression Servers ***

  • The new Plane of Knowledge vendors that consolidate all tradeskill items have been restricted to The Darkened Sea or later.

The Progression Server change above was on Test, I'm hoping that this doesn't affect all servers because they took out all the vendors at the small bank, including Culturalist Devari who sells Artisan Materials for Alternate Cultural Armor recipes. I could not locate Artisan Materials on any alternate vendors and Artisan Antemm had not been updated with the other TDS tradeskill items. I'll check Povar once it comes back up!

Created By: EQTC Editor Aanuvane          
Last Modified on: 2015-06-08 07:01:04          

April 22, 2015 - Patch Notes: March 25, 2015

Patch Notes: April 22, 2015

*** Highlights ***

  • Advanced Loot System: Improved the performance of adding, deleting, and changing loot filter settings (AN/AG/Never).
  • Spells with resource tap components will now stack with each other as intended.
  • When you invite a non-grouped character to the raid it should now put them in "not in a group" and not as a group leader.

*** Quests & Events ***

  • Cleansing the Grounds - Heavily modified this Heroic Adventure to make it a bit easier and more rewarding.
  • Principal Quastori Numicia - Fixed an error that prevented players from obtaining the Balance of Power achievement in this raid.
  • In Kedge Keep, a harbinger of the seas can help adventurers get their epic 1.0 pieces that would normally drop from Phinigel Autropos.
  • In Dreadlands, a harbinger of frost can help adventurers get their epic 1.0 pieces that would normally drop from Gorenaire.
  • In Skyfire Mountains, a harbinger of flame can help adventurers get their epic 1.0 pieces that would normally drop from Talendor.
  • All item drops from these harbingers (including those added in earlier updates) must now be converted via a right-click before they can be handed to the quest NPC.
  • These harbingers will not appear on Progression servers until House of Thule is unlocked.

*** Spells ***

  • Spells that are triggered by doom effects will now check for stacking conflicts before they are applied.
  • Spells with resource tap components will now stack with each other as intended.

*** NPC ***

  • Warrior guards in Neriak Commons and Third Gate are no longer flagged as Noble exchange merchants. Guard W`Selo by the bank will still be happy to take your business.

*** Mercenaries ***

  • Fixed a problem that caused the game to repeatedly send messages in load balanced zones about suspending mercenaries even when there were no mercenaries to suspend.

*** Miscellaneous ***

  • Advanced Loot System: Improved the performance of adding, deleting, and changing loot filter settings (AN/AG/Never).
  • Fixed a bug that wasn't allowing /autobank to put empty containers in containers in your bank.
  • Fixed a misleading message given to players when they attempted to create fellowship camps when three players weren't close enough to the camp.
  • When you invite a non-grouped character to the raid it should now put them in "not in a group" and not as a group leader.
  • Removed an errant text message when you enter an expedition (not an adventure) that launches with an LDoN switch.
  • Created new option for players to switch instances in load-balanced zones with the new /pickzone command. Once a flagged zone reaches a threshold of players, it will start another instance of of the zone which you will be able to go to. The goal of this functionality is to help reduce congestion in starting areas.
  • Corrected the order in which the current Progression Server poll questions appear.

*** UI ***

  • If load balancing has created a new instance of a zone, you will see the ID of the instance you zone in to. It will also now appear at the top of the /pickzone window.
  • Convertible items now have an item link in the description window to show you what the item will be transformed into.
  • Fixed some confirmation popup windows that were asking for incorrect or irrelevant information. Deleting spell sets was one such example.
  • Made the Audio Triggers list window resizable.

- Changed -

  • EQUI_ItemDisplay.xml
  • EQUI_MIZoneSelectWnd.xml

*** Previously Updated ***

  • The triggered version of the Iksar broodling in the Plane of Fear that's spawned via the harbinger of Fear will now properly drop the Child's Tear instead of a citizenship token.
  • Several epic 1.0 quest turn-ins which were multi-questable until the most recent update are now multi-questable again.
  • Korucust's Royal Pain - Lowered the difficulty of NPCs in this mission.
  • Liquid Courage - Fixed an issue that was causing the bonus objective to be awarded to the incorrect person (or nobody).
- The EverQuest Team

Created By: EQTC Editor Aanuvane          
Last Modified on: 2015-04-22 05:42:20          

April 22, 2015 - Patch Notes: April 22, 2015

Patch Notes: March 25, 2015

You can read the full patch notes here.

*** Highlights ***

  • The Advanced Loot System is here! See the section below for details.
  • Added a prompt when deleting a character to make the player type the character's name as the confirmation instead of clicking a button.
  • Most vendors from the Plane of Knowledge have returned from hiatus. They feel as though they can still compete with all-in-one vendors.

Created By: EQTC Editor Aanuvane          
Last Modified on: 2015-04-22 05:41:43          

February 25, 2015 - Patch Day!

You can read the full patch notes here.

***Highlights***

  • EverQuest's 16th anniversary is approaching soon! Look for new and old celebration events appearing in the Plane of Knowledge starting on March 16th! As always, the Mechanical Fortune Teller can direct you to events that are available.
  • As requested at SOE Live 2014, a new item has been added to the marketplace: Hero's Forge Armor Crate! Combine a full matching suit of Hero's Forge Armor (Helm, Chest, Arms, Wrist, Hands, Legs, Feet) in the Hero's Forge Armor Crate to receive a single, stackable item. The Hero's Forge Armor Crate can only be used once.
  • Tricorne hats are now available for participation in The Darkened Sea beta. The hat can be converted into an ornament if you have Hero's Forge.

***Tradeskills***

  • August Bounder armor now has a required level of 101 and a recommended level of 105.
  • AC on The Darkened Sea cloth cultural armor and seals is now more consistent.
  • Consolidated most of the tradeskill vendors in the Plane of Knowledge. All of the items that were sold are still present, just on fewer vendors.

Created By: EQTC Editor Aanuvane          
Last Modified on: 2015-02-25 05:36:22          

February 11, 2015 - Daybreak Update

By now, many of you know the news about the large layoffs at Daybreak (formerly SOE). For those who do not, here is a link to the official post about it. My heart goes out to all the phenomenal folks who were let go today, several of whom I considered friends. My heart, of course, especially goes out to my beloved "hubbyogre", who was one of those cut. Bleargh.

Created By: Niami Denmother          

February 02, 2015 - SOE Becomes Daybreak Game Company

The only information I have so far is from the official announcement, but for those who have missed it on the EQ forums, here it is:

Dear Players, Partners and Friends,
Today, we are pleased to announce that we have been acquired by Columbus Nova, an investment management firm well known for its success with its existing portfolio of technology, media and entertainment focused companies. This means that effective immediately SOE will operate as an independent game development studio where we will continue to focus on creating exceptional online games for players around the world, and now as a multi-platform gaming company. Yes, that means PlayStation and Xbox, mobile and more!
As part of this transition, SOE will now become Daybreak Game Company. This name embodies who we are as an organization, and is a nod to the passion and dedication of our employees and players. It is also representative of our vision to approach each new day as an opportunity to move gaming forward.
So what exactly does this mean for you? It will be business as usual and all SOE games will continue on their current path of development and operation. In fact, we expect to have even more resources available to us as a result of this acquisition. It also means new exciting developments for our existing IP and games as we can now fully embrace the multi-platform world we are living in.
Our games and players are the heart and soul of our organization, and we are committed to maintaining our portfolio of online games and pushing the limits of where we can take online gaming together.
Thank you for your continued support. See you in game!
The Team at Daybreak

Created By: Niami Denmother          

December 10, 2014 - Something is Afoot ...

... at SOE, and word is that if you have not opted in for email notifications from them, you will miss out on an email-only promotion this holiday season. If you would rather not miss out on whatever the surprise is, you can follow the instructions here to make sure that you have opted in for notifications about your favorite SOE game(s). ~Mum

Created By: Niami Denmother          

November 19, 2014 - Patch Notes for November 19, 2014

*** Highlights ***

  • Guard Hamarn in Ethernere Tainted West Karana would like tales to tell of heroic adventures. Each day he will offer you bonus experience if you do any of four Heroic Adventures from Call of the Forsaken for him.
  • New Frostfell and New Year's achievements are available! These achievements cover two years of New Year's events and five years of Frostfell events.
  • Rewards on Heroic Adventures have been updated to better reflect the time it takes to complete them.
  • Experience gains from killing NPCs in Heroic Adventures has changed. The total experience is about the same, but a much smaller amount is granted on their death, while the remaining amount will be granted when the Heroic Adventure is completed.
  • Lockout timers for Heroic Adventures have been reduced by half.
  • Level minimums for Call of the Forsaken Heroic Adventures have been lowered to 75.
  • Global drop raid gear in Call of the Forsaken can once again be found in Heroic Adventures and missions.
  • The experience modifier in all of The Darkened Sea zones has been increased.
  • Physical resistances on The Darkened Sea NPCs have been reduced.
  • Casters may now bind themselves in Brother Island, Thuliasaur Island, and the Tempest Temple.
  • Fixed an issue with zone XP scaling. Kill experience will now be scaled to your individual level rather than the level of the person in your group who had primary kill credit.
  • Increased the experience modifiers on numerous NPCs throughout the game that had high HP combined with a low experience modifier.
  • Caster DPS mercenaries will now attempt to move closer to your group if they are out of spell range during a battle.
  • Caster DPS mercenaries, when set to the Burn stance, will now attack an enemy NPC regardless of that NPC's current HP.

*** Items ***

  • Items from Plane of War now have level 103 focus effects.
  • The focus effects on Legatus, Centurio, and Magister items from Call of the Forsaken now extend to level 103.
  • New healing distillates are for sale on the potion merchant in the Plane of Knowledge for players at level 105.
  • Horse bridles summoned by Paladin and Shadowknight AAs will now be able to be activated from inside bags on Progression Servers when in a potion belt and will no longer take a slot in the Mount Key Ring.
  • Added tribute values to Alfred's Stolen Spear, Neplin's Blade, Dagger of Sinister Waters, and pirate-themed global drop raid gear.
  • Changed the icon on the Combine Armor Matrix to something more appropriate.
  • Pet Illusion: Ankylosaurus is now a bit larger.
  • Fixed issues with swapping certain bandolier items that could result in errors.
  • Ranged weapons now properly respect their level requirements.
  • Global drop raid gear in Call of the Forsaken can once again be found in Heroic Adventures and missions.
  • Pirate-themed global drop raid gear is now attunable and no longer lore.
  • Fixed an issue with using ctrl+left click to fill one bag with the items from another bag.
  • The Potion of Binding's spell description now accurately states that it can only bind the person using the potion and not their target.
  • Pink Diamonds no longer drop. They are not used and can be sold to any merchant for a reasonable sum.

*** Quests & Events ***

  • Guard Hamarn in Ethernere Tainted West Karana would like tales to tell of heroic adventures. Each day he will offer you bonus experience if you do any of four Heroic Adventures from Call of the Forsaken for him.
  • Rewards on Heroic Adventures have been updated to better reflect the time it takes to complete them.
  • Experience gains from killing NPCs in Heroic Adventures has changed. The total experience is about the same, but a much smaller amount is granted on their death, while the remaining amount will be granted when the Heroic Adventure is completed.
  • A Cunning Plan - Looting a key in this Lichen Creep raid should give you immediate access to the virtual areas to battle the Architect and Monarch.
  • Clearer Skies - Zoning into the instance via Ognit's dialogs will now put you next to Ognit instead of in the middle of the volcano.
  • Crying for the Dead - The recipe for the Memorial Announcements will now consume the inkwell and quill when you create the announcement.
  • Crying for the Dead - You can now craft the Memorial Announcements and Full Degmar Inkwell in any zone and get credit for doing so.
  • Loyal is the Heart - Removed two of the sirens inside the coral formation, near the sword thief, making it less difficult to defeat this NPC.
  • Two Sides of the Shield - Brother Visius is now inside the entrance to the instance. You can hail him to get out of the instance.
  • Principal Indagatrix Lucia - In the fourth Arx Mentis raid, Principal Indagatrix Lucia will be more intent on her target when she chooses to fight someone new.
  • Principal Indagatrix Lucia - In the fourth Arx Mentis raid, the Magio that is protected when at low HP now clears all buffs.
  • Research Wrecks - Captain Mewes in Combine Dredge will now talk to himself while he is reading the papers, and he will speak with you about it when he is done.
  • The Pirate and the Pea - Clarified a few points and fixed a few text errors. Captain Mewes now asks to have the bucket returned to him.
  • Kedge Counterblow - Made numerous adjustments to this Heroic Adventure in Combine Dredge:
    • NPCs that were removed in the base zone were also removed in this instance.
    • NPCs not vital to the task only have a 20 percent chance to spawn, greatly reducing the population in the zone.
    • The 45 NPCs that required for the kill elements have a 100 percent spawn rate.
    • Though not vital, the group of regrua and Doomscale fighting will continue to spawn at 100 percent.
    • The agro and help radii now match the base zone: The fighting and sleeping NPCs have the same small radii. Indoor NPCs doubled their radii. Outdoor NPCs quadrupled their radii.
    • Adjusted the spawn rate of the elementals at the beginning of the errand from 90 seconds to 60 seconds.
  • Castle Relic - Made several changes to Commander Alast Degmar and Sergeant Knotlest in this Degmar Heroic Adventure:
    • Reduced their health by approximately 28 percent.
    • Changed their XP multiplier to 5x from 1x.
  • A Friend in Need - Orson will give you another doubloon if you need one during his quest, but he won't be happy about it.
  • A Friend in Need - Edmund and Charles both reappear much more quickly.
  • Oh, Julia - Captain Janesworth will now only drop as many chains as players that have the quest when he is killed.
  • Just Recompense - You no longer have to forage for Mash Tubers and Saltweed on Brother Island. These items can be found as ground spawns.
  • The Darkened Sea Progression Quests - Changes were made to help prevent gating issues related to hailing NPCs. When hailing NPCs in group missions, each player in the group will now see the hail text.
  • Lockout timers for Heroic Adventures have been reduced by half.
  • Level minimums for Call of the Forsaken Heroic Adventures have been lowered to 75.
  • Dark elves in Neriak - Fourth Gate Heroic Adventures will no longer lose their outfits when they are slain.
  • Krag in the Dead Hills will no longer occasionally be referred to as Karg. Krag appreciates it when people don't confuse him with the barbarian, Karg Icebear.
  • The Hills Are Alive - The moldy boxes and barrels in this Heroic Adventure are no longer so aggressive that they will fight back when attacked. They can now be opened, though you still must kill the nearby creatures beforehand.
  • The Pellarus Satum is now spelled consistently.
  • Gnoll With the Punches - It is no longer possible to kill Parrmug prematurely and break the quest.
  • Going Postal - The Feerrott to Freeport dialogues, [Freeport] or [deliver], are now clickable.
  • Digging Their Graves - This Nights of the Dead quest now works above level 100.
  • Digging Their Graves - It is no longer possible to bypass the shovel cooldown timer.
  • Digging Their Graves - The shovel item now has an appropriate, but slightly less funny, cast description.
  • Players over level 100 can now turn in Small Glowing Fear Shards to Magus Burlshin.
  • Facing Your Fear - This task can now be obtained by adventurers over level 100.

*** Tradeskills ***

  • The Black Powder Bomb can only be equipped in Ranged and Ammo slots.
  • New cultural waters, Raid Elder Water and Solo Elder Water, are sold by Artisan Antemm in Katta Castrum: Deluge and Culturist Devari in the Plane of Knowledge.
  • The recipe for Pure Mana Alcohol in the book "Enchanting Beverages" no longer lists "bottle" twice.
  • New crafted Rank 2 spells for research are now able to be traded.
  • Fixed multiple issues with level 91-95 research recipes using Orphic Cards and Martial Treatises producing the wrong results.
  • Fixed issues with the books "August Weapon Tailoring" and "August Weapon Smithing" showing incorrect text.
  • Mixing bowl tradeskill containers that only held 4 items can now hold 10.
  • August Brambleborn cultural armor is now usable by Beastlords.
  • Alchemy recipes are available for the new healing distillates. You can discover the recipes by manually combining the required items, or the recipes can be scribed via the book "Lost Alchemical Formulas."
  • Cultural seals of the Berserker from The Darkened Sea now have the correct version of Ferocity.
  • Boundless Penetrating Symbols now have backstab damage bonuses.
  • A few crafted items missing level restrictions have been fixed.

*** Spells ***

  • Berserker - Tendon Tear, Vicious Cyclone, Demolishing Axe Throw, Temple Demolish, Amplified Frenzy Strike, Jarring Smite, Stormwild Frenzy Strike, and Axe of Numicia Stun Effect will be avoided much less often now.
  • Druid - Transportation spells to Tempest Temple will now be found properly under the Odus category.
  • Druid - Increased the damage shield amount on Daggerspur Bulwark and Legacy of Daggerspurs.
  • Magician - Increased the damage dealt by Flameweave Coat and Circle of Flameweaving.
  • Magician - Increased the damage dealt by Coronal Skin.
  • Monk - Echo of Deceit will be avoided much less often now.
  • Ranger - Increased the amount of healing from Cloudfont as it did not receive the standard upgrade.
  • Ranger - Increased the damage shield amount on Shield of Nettlespears, Nettlespear Coat, and Protection of the Forest.
  • Ranger - Increased the amount of healing from Kromtus Balm as it did not receive the standard upgrade.
  • Ranger - Heartsplit will be avoided much less often now.
  • Rogue - Surprise Attack, Wide-Eyed Mark, Jugular Hack, Exuberant Dagger-Throw, Hack, and Smokeshade Effect will be avoided much less often now.
  • Shadowknight - Increased the HP and damage shield amount on Drape of the Wrathforged.
  • Wizard - Tempest Temple portal spells can now be found properly under the Odus category.
  • Wizard - Corrected the spelling of Aegis of Satum and increased the damage it absorbs.
  • Wizard - Increased the damage absorbed by Armor of the Codex.
  • Wizard - Increased the damage absorbed by Darkmist Guard.
  • Fixed issues with some counter-based spell effects that would not decrement their counters properly.
  • The proc from the Oathbound Hammer is now a Qeynosian guard ghost swarm pet.
  • The Illusion: Cursed Siren and Illusion: Thaell Ew spells will now display correctly.

*** NPC ***

  • Indagatrix Materia and Indagator Materia in Arx Mentis will be less likely to cast Bewildering Flash.
  • Damton Silverhammer in Degmar will now respond to [Neckchi].
  • Most NPCs in the Combine Dredge are now more aware of intruders. Sleeping NPCs are still sleeping; they will only aggro if you stand on their feet. Other indoor NPCs doubled their aggro and help radii. Outdoor NPCs quadrupled their aggro and help radii. Groups of NPCs fighting each other did not have their radii changed.
  • The caster NPCs in Combine Dredge that fight other NPCs will no longer draw their enemies onto them.
  • The Combine within the Combine Dredge now wield weapons from Arx Mentis, their home.
  • Shissar Necromancers in Katta Castrum: Deluge now appear more frequently, and will appear in the library area.
  • Slightly increased the chance of rare spawns in Katta Castrum: Deluge.
  • Many NPCs that appeared as human males will now display their models correctly.
  • Physical resistances on The Darkened Sea NPCs have been reduced.
  • Many NPCs that took on an odd sickly color, like the lorekeepers in Valdeholm, are feeling much better now.
  • Fixed an issue causing Marcia Attamilgad to occasionally forget to rotate her stock of valuables.
  • Caster DPS mercenaries will now attempt to move closer to your group if they are out of spell range during a battle.
  • Caster DPS mercenaries, when set to Burn stance, will now attack an enemy NPC regardless of that NPC's current HP.
  • Fixed issues with NPC pathing in certain dynamic zones that could cause trains.
  • Fixed some NPCs in Degmar that were not intended to see through invisiblity. This includes Degmar guards and determined diggers. Degmar guardians and Degmar archers continue to see through invisibility, as intended.
  • Jimble Woodentoe can now be found in the New Commonlands.
  • Increased the experience modifiers on numerous NPCs throughout the game that had high HP combined with a low experience modifier.

*** AA ***

  • Berserker - Extended Berserking - Added Brutal Discipline to the supported abilities.
  • Berserker - Screaming Axes - Improved Hundred Hands effect, as well as proc rate.
  • Druid - Hastened Recall - Added tertiary recall ranks 4, 5, and 6.
  • Enchanter - Enchanters can now train Eradicate Magic.
  • Magician - Added 3 new ranks of Destructive Fury.
  • Magician - Magicians can now train Eradicate Magic.
  • Necromancer - Necromancers can now train Eradicate Magic.
  • Necromancer - Cascade of Decay - Increased the proc range to 200 units.
  • Necromancer - Death's Malaise - Fixed effect cap on the slow effect. Added Strength, Dexterity, Agility, dual-wield and AC debuff.
  • Necromancer - Added Self Sacrifice, a new AA which heals your pet while consuming your own health in the process.
  • Paladin - Thunder of Karana duration was increased to 60 seconds.
  • Paladin - Hand of Tunare silence effect has been reduced to 18 seconds.
  • Paladin - Hand of Tunare's counters will now decrease when using the same spell repeatedly.
  • Ranger - Created a new AA: Blessing of the Hunter. This is a passive kill shot proc effect that returns a small amount of mana.
  • Ranger - Guardian of the Forest has received an increase in attack power and skill damage mod.
  • Ranger - Bow Mastery ranks 17, 18, and 19 have been increased slightly to match increases for previous ranks.
  • Shadowknight - Mindless Hatred level cap has been increased to 108.
  • Warrior - Phalanx of One has been refunded. In its place is a new passive defensive proc, Phalanx of Fury.
  • Warrior - Dual-Wield Proficiency now has increased skill damage.
  • Warrior - Two-Hand Proficiency now has increased skill damage.
  • Wizard - Fixed an issue where Claw of the Oceanlord could overwrite Improved Twincast.
  • Wizard - Wizards now have access to the Hastened Recall line of abilities.
  • Mounts summoned via AAs can now be activated from the potion belt.
  • When your experience to AA is set to 0 you won't see a message when you are at or above the AA cap any more.
  • When a spell is cast while Improved Twincast is on, the spell will now properly consume counters.

*** Progression Servers ***

  • Added event tracking for Progression servers through The Darkened Sea.
  • The Emissaries that give out the "Dragons, Dragons, Dragons!" and "Giants, Giants, Giants!" events will now spawn on the progression servers when the appropriate expansions are unlocked (Secrets of Faydwer and Seeds of Destruction, respectively).

*** Achievements ***

  • New Frostfell and New Year's achievements are available! These achievements cover two years of New Year's events and five years of Frostfell events.

*** Miscellaneous ***

  • Achievements that award titles upon completion will now have those titles listed in the description.
  • Casters may now bind themselves in Brother Island, Thuliasaur Island, and the Tempest Temple.
  • The experience modifier in all TDS zones has been increased.
  • If you are out of range, the extended target slots will no longer be set to an empty target.
  • Fixed an issue with zone XP scaling. Kill experience will now be scaled to your individual level rather than the level of the person in your group who had primary kill credit.
  • Focus AAs will now properly count in the total assigned AAs amount.
  • Pathing for small areas in Caverns of Endless Song has been improved.

*** UI ***

  • Added a check for the aggro meter hate label so that custom UIs could not accidentally crash the client.
  • Added an option to set a chat window to default to speak in "Fellowship" chat.
  • Fixed the missing '>' next to "Chat Channel" in the chat filter sub-menu.
  • Fixed an issue that was causing item hot buttons to disappear when moving that item from the inventory to the Mount Key Ring.

- Changed -

EQUI_Inventory.xml

*** Previously Updated ***

  • Raids for The Darkened Sea can now be obtained from Firiona in Katta Casturm: Deluge as well as from Arx Mentis.
  • Updated the Heroic Adventure "Castle Relic" in Degmar. Added a few more safeguards to potentially keep players from getting the Commander into an odd state.
  • Corrected the issue that could cause event 1 in Arx Mentis to mistakenly give success.

- The EverQuest Team

Created By: EQTC Editor Aanuvane          

October 28, 2014 - The Darkened Sea - Patch Notes for October 28, 2014

*** EverQuest: The Darkened Sea ***

  • SOE All Access members are now able to purchase and access EverQuest's twenty-first expansion: The Darkened Sea!
  • Gain level 105, and obtain upgraded spells, abilities, and AA powers!
  • SOE All Access members who have chosen the option to have AAs auto-granted will now gain abilities from House of Thule.
  • Explore new islands within the Buried Sea, and work with Firiona Vie to save the life of Tsaph Katta and keep the ancient power of the Combine Empire out of Lanys T'Vyl's hands!
  • Use the Mount Key Ring to store your mounts! You can choose to assign a "stat" mount to receive the stat bonus from but have the appearance of a different mount. Hot buttons can be made from the mounts in this window for easy access in a hot bar.

*** Highlights ***

  • Top Tier items from Call of the Forsaken have had their focus effect caps extended to level 103.
  • Dozens of new items are coming to the Marketplace! Be sure to have a look at the spookiest decorations for the season!
  • Beam spells should no longer incorrectly count corpses in their total number of valid targets.

*** Items ***

  • You can now loot a single item out of a no drop stack if you have no drop loot confirmations turned on.
  • Using the bandolier to swap between a dual wield setup and a ranged weapon setup will no longer cause items to disappear if your inventory is full.
  • Corrected an issue where bane damage on weapons was not properly applying to the proper races.
  • Top Tier items from Call of the Forsaken have had their focus effect caps extended to level 103.
  • Adjusted the way that the Melodious Befuddlement effect from Melodious Truncheon is resisted.
  • Dozens of new items are coming to the Marketplace! Be sure to have a look at the spookiest decorations for the season!

*** Quests & Events ***

  • Heroic Adventures now have a six hour lockout upon completion.
  • A Cunning Plan - Looting a key in this raid should once again give you access to the areas where you can battle the Architect and the Monarch.

*** Spells ***

  • Druid - Fixed an error that wasn't allowing the spell Savage Spirit to be memorized or cast.
  • Druid - Nurturing Growth can no longer have its duration extended by focus effects, but should still prevent itself from being cast again for its duration. Reduced the cast time to 3 seconds since this also can no longer be focused.
  • Druid - Skin to Seedlings now works on incoming damage spells up to level 105.
  • Enchanter - Baffler's Aura, Arctender's Aura/Echo, and Mastermind's Aura/Echo will now increase endurance regeneration as intended.
  • Necromancer - Extended the level cap of spells focused by Scent of Dread to 108.
  • Paladin - Increased the level cap of Remorseful Effect, a killshot proc from Remorse for the Fallen, to 105.
  • Shadowknight - Increased the level cap of Remorselessness, a killshot proc from Remorseless Demeanor, to 105.
  • Shadowknight - Increased the level cap of Unholy Aura Discipline to 250.
  • Increased the total number of spell book pages from 90 to 100.
  • /tgb will now work with mercenaries.
  • Beam spells should no longer incorrectly count corpses in their total number of valid targets.

*** AA ***

  • Monk - Added modifiers to Dragon Punch and Eagle Strike to the Two-Fingered Wasp Touch ability. Reduced the damage debuff that is applied to targeted enemies.
  • Warrior - Changed Phalanx of One to an activated but very long duration ability to resolve unintended stacking issues with other disciplines.
  • Wizard - Removed the mana penalty from Arcane Fury to resolve a stacking issue with Prolonged Destruction.
  • Added a new tab to the AA window for spell-specific focuses if your class has them.

*** Miscellaneous ***

  • Increased the max buy line amount to 2,000,000 from 1,000,000 plat.
  • Fixed an issue where petamorph or metamorph illusions were not properly scaling to the correct height.

*** UI ***

  • Increased the maximum number of extended targets you can have. You must obtain new ranks of the Eyes Wide Open AAs to utilize them.
  • Added an "Achievements" button to the inventory window.
  • Removed the option to forward in-game e-mail to the out of game e-mail address on a player's Station Account.
  • Added many new drag item icons.

- Changed -

  • EQUI_AAWindow.xml
  • EQUI_Animations.xml
  • EQUI_DragItems.xml
  • EQUI_ExtendedTargetWindow.xml
  • EQUI_Inventory.xml
  • EQUI_ItemDisplay.xml
  • EQUI_OptionsWindow.xml
  • EQUI_SpellBookWnd.xml

*** Previously Updated ***

    - Berserker - Savage Spirit has been returned to an activated discipline as intended. - Bundle of the Ancient Gods will now correctly be removed from your inventory once it is opened.
- The EverQuest Team

Created By: EQTC Editor Aanuvane          

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