EQ Traders Corner
  
Alternate Advancement Points - Jewelcrafting

There are three sets of Alternate Advancement (AA) points that are part of tradeskills:

  • New Tanaan Crafting Mastery
  • Individual tradeskill Mastery
  • Salvage

New Tanaan Crafting Mastery

These AAs are required to raise more than one of the base seven tradeskills (Baking, Blacksmithing, Brewing, Fletching, Jewelcraft, Pottery and Tailoring) above 200.

Once you have purchased a level of New Tanaan Crafting Mastery, the next skill that advances to 201 will "use" the AA.

It will cost 18 AAs to to buy all ranks of New Tanaan Crafting Mastery.

AA Rank Level Required Cost Effect
1 51 3 Allows you to raise 1 additional standard tradeskills past 200
2 51 3 Allows you to raise 2 additional standard tradeskills past 200
3 51 3 Allows you to raise 3 additional standard tradeskills past 200
4 51 3 Allows you to raise 4 additional standard tradeskills past 200
5 51 3 Allows you to raise 5 additional standard tradeskills past 200
6 51 3 Allows you to raise 6 additional standard tradeskills past 200

Individual tradeskill Mastery

Jewelcrafting Mastery Alternate Advancement (AA) points do two things. Ranks 1 - 3 will reduce failure rates and Ranks 4 - 13 will allow you to raise your skill above 300.

It will cost 443 AAs to buy all ranks of Jewelcrafting Mastery.

AA Rank Level Required Cost Effect
1 59 3 Reduces failures by 10%
2 60 6 Reduces failures by 25%
3 61 9 Reduces failures by 50%
4 61 20 Allows you to raise your skill by 5 points to 305
5 65 25 Allows you to raise your skill by 5 points to 310
6 70 30 Allows you to raise your skill by 5 points to 315
7 75 35 Allows you to raise your skill by 5 points to 320
8 80 40 Allows you to raise your skill by 5 points to 325
9 85 45 Allows you to raise your skill by 5 points to 330
10 90 50 Allows you to raise your skill by 5 points to 335
11 95 55 Allows you to raise your skill by 5 points to 340
12 100 60 Allows you to raise your skill by 5 points to 345
13 105 65 Allows you to raise your skill by 5 points to 350

Salvage

This passive Alternate Ability gives you the chance to automatically recover an item that would otherwise be lost on a failed tradeskill combine. It is possible to "salvage" multiple items from each failed combine.

It will cost 30 AAs to buy all ranks of Salvage.

AA Rank Level Required Cost Effect
1 60 5 5% chance to recover an item
2 65 5 15% chance to recover an item
3 70 5 25% chance to recover an item
4 75 5 30% chance to recover an item
5 80 5 35% chance to recover an item
6 85 5 40% chance to recover an item

Created: 2016-05-01 06:31:18          
Last Modified By: EQTC Editor Aanuvane          
Last Modified on: 2021-04-05 04:30:27          

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