Pottery! Pottery? Why Pottery?
There are lots of different items that can be crafted with a pottery skill. Cookie Cutters, Potion Vials, Masks, Charms, Weapon Augments, Energeian Orbs and the list goes on and on.
Roll up your sleeves and get ready to mess with lots of clay and firing sheets!
You'll find our latest guide for learning the art of Pottery below. Enjoy!
Pottery is performed mostly in stationary containers and most finished items need to be combined twice. The first combine is in a Pottery Wheel and the second combine is in the Kiln.
There are a few companion recipes that are made in a Glaze Mortar which is portable and found on many vendors.
So Let's GO!
Make your way over to Crescent Reach and seek out Potter Safiya on the second floor of the main building and complete the four tasks she offers. If you prefer, there are also Freebie quest versions for Pottery offered in Abysmal Sea. Either of these paths will raise your skill to 54 with no additional costs.
If you're new to tradeskilling and aren't familiar with Tradeskill Modifiers, you can find many questions answered in this FAQ:
After you've raised you skill to 54, head over to West Freeport and pay a visit to Event Coordinator Baublie Diggs and get the Beginner Pottery Test. This will give you the Beginner Pottery Trophy, a skill modifier that will evolve to higher modifications as your skill increases.
- Always get your trophy once your skill is 54. It will have the easiest items to make/ingredients to find.
- You must equip your trophy to evolve it.
- Your trophy will not evolve if you're attempting/making recipes that are more than 100 points away from your current skill level until you reach 250.
- Your trophy will "catch up" quickly if you reach the next level before your trophy evolves.
- Only successful combines will evolve your trophy.
- General Information on Prophecy of Ro Trophy Quests
- SPECIAL NOTE: Your Pottery trophy will not evolve using Kiln only recipes. You must either use a recipe that combines in a pottery wheel OR a kiln recipe that contains a subcombine that was made in a pottery wheel.
Alternatively you can acquire a Geerlok Sculpting Tools from a tinkerer. That will add 5% to your base skill to help with successes. You must equip it in order to apply the boost to your base skill. The modifiers from the Trophy and the Geerlok do not stack. You will get the highest benefit between the two equipped items. Once you have evolved your trophy to Journeyman level, you no longer need the Geerlok.
Alternate Advancement Points
If you have already advanced one of your 7 standard tradeskills past 200, you will need to purchase one level of New Tanaan Crafting Mastery in order to raise your Pottery skill higher than 200.
Find more information for all AAs helpful to Pottery in the AA Guide
Skilling Up 55 - 300
How you decide to skill up from 55 to 300 will depend heavily on your tradeskilling style. Do you like to follow the path of those who have gone before you and work on just a few recipes? Do you like to search through the Quick Trivial List yourself?
Choose your own adventure!
Skilling Up 301 - 350
If you are new to raising a tradeskill from 301 to 350, check out the article below for the basics:
There are currently 2,191 Pottery recipes that count towards 350 mastery and you must learn 2,014 of those recipes to achieve 350.
Original Pottery Guides from 2003
Preserved here for nostalgia purposes. They really don't help too much on live servers these days.
A Guide to Pottery - by Etienne
How to Master Pottery in 30pp or less- by Kury
Pottery Supply locations
Created: 2003-05-20 12:22:28
Last Modified By: EQTC Editor Aanuvane
Last Modified on: 2022-08-28 03:07:34
© 2003-22 Niami Denmother.
The fine print. This is a research and information site. All of the information on this site has been gathered and submitted by the players and Niami Denmother. While we try our best to keep the information here as accurate and up to date as possible, rely upon it at your own risk. By submitting information and graphics to this site, you are granting us permission to use the materials in any way that we deem appropriate. EverQuest is a registered trademark of Darkpaw Games LLC. Except as is disclosed on the "about" page, this site has no official connection with EverQuest or Darkpaw Games LLC. All information, articles and graphics on this site are the copyright of EQ Traders Corner, its owners and/or Darkpaw Games LLC and may not be copied or reprinted without the express written approval of the copyright holder. This site is not meant to represent official EverQuest (Darkpaw Games) policy, and we are not responsible for errors and/or omissions that occur due to changes in EverQuest trade skills or information that we received from the community that is in error.