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Learn Smithing

    Smithing is the art of forging metals into various items (armor, weapons, cooking utensils and more). Though many of the old recipes are still in place, smithing, like all tradeskills in Everquest, has certainly evolved over the years. We've seen new recipes added and some change, but sweating over a hot forge still has the potential to yield nice rewards.

    You'll find our latest guide for learning the art of Smithing below. Enjoy!

Getting Started

Smithing is performed in stationary containers. They can be found in many zones across Norrath. There are also race specific forges that are required for some combines. These can usually be found in home cities.

First, make your way to Crescent Reach and seek out Smith Wamukota on the second floor of the main building in the forge area and complete the four tasks he offers. This will raise your skill to 54 with no cost. If you prefer, there are also beginner tasks in Abysmal Sea. The way the quest works in Crescent Reach is better and wastes less time.


Skill Modifiers

If you're new to tradeskilling and aren't familiar with Tradeskill Modifiers, you can find many questions answered in this FAQ:

After you've raised you skill to 54, head over to West Freeport and pay a visit to Event Coordinator Baublie Diggs and get the Beginner Smith Test. This will give you the Beginner Smithing Trophy, a skill modifier that will evolve to higher modifications as your skill increases.

Notes:

  • Always get your trophy once your skill is 54. It will have the easiest items to make/ingredients to find.
  • You must equip your trophy to evolve it.
  • Your trophy will not evolve if you're attempting/making recipes that are more than 100 points away from your current skill level until you reach 250.
  • Your trophy will "catch up" quickly if you reach the next level before your trophy evolves.
  • Only successful combines will evolve your trophy.
  • General Information on Prophecy of Ro Trophy Quests

Alternatively you can acquire a Geerlok Automated Hammer from a tinkerer. That will add 5% to your base skill to help with successes. You must equip it in order to apply the boost to your base skill. The modifiers from the Trophy and the Geerlok do not stack. You will get the highest benefit between the two equipped items. Once you have evolved your trophy to Journeyman level, you no longer need the Geerlok.


Alternate Advancement Points

If you have already advanced one of your 7 standard tradeskills past 200, you will need to purchase one level of New Tanaan Crafting Master in order to raise your Smithing skill higher than 200.

Find more information for all AAs helpful to Smithing in the AA Guide


Skilling Up 55 - 300

How you decide to skill up from 55 to 300 will depend heavily on your tradeskilling style. Do you like to follow the path of those who have gone before you and work on just a few recipes? Do you like to search through the Quick Trivial List yourself?

Choose your own adventure!


Skilling Up 301 - 350

Coming Soon



Original Guides

All of these guides are older and mostly out of date. They are kept here for historical purposes.

Created: 2003-06-25 10:43:08          
Last Modified By: EQTC Editor Aanuvane          
Last Modified on: 2021-04-08 10:17:43          

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