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Coldain Insignia Ring Quests

(Tradeskill portion only)

This is only the tradeskill portion of the first and third coldain insignia rings. More complete writeups for the quests can be found at:

Ring 1:

Copper Coldain Insignia Ring
MAGIC ITEM LORE ITEM NO TRADE
Slot: FINGER
AC: 1
STR: +1   
SV MAGIC: +1   
WT: 1.0   Size: MEDIUM
Class: ALL
Race: ALL
Slot type 7:empty

Garadain Glacierbane in Eastern Wastes, In Hut, a dwarf northeast of the Ry'gorr fort, is looking for a blanket to keep him warm. In return for this blanket you receive the Copper Coldain Ring. The blanket is made by combining 4 pelts in a tailoring kit:

Tundra Kodiaks in the Eastern Wastes drop the High Quality Tundra Kodiak Pelts. Snow Cougars in the Eastern Wastes and Iceclad Ocean drop the High Quality Snow Cougar Pelts.

Ring 3:

Gold Coldain Insignia Ring
MAGIC ITEM LORE ITEM NO TRADE
Slot: FINGER
AC: 3
STR: +3   
SV MAGIC: +3   
WT: 1.0   Size: MEDIUM
Class: ALL
Race: ALL
Slot type 7:empty

Garadain Glacierbane, is looking for a hunting knife. This is made by combining a Skinning Rock, a High Quality Walrus Hide, and a Wooly Rhino Horn in a forge. This produces a tradeable Hunting Knife. This is trivial at a smithing skill of 41.

Walruses in the Eastern Wastes drop the High Quality Walrus Hides. Wooly Rhinos in the Eastern Wastes drop the Wooly Rhino Horn. Skinning rocks are found in the Eastern Wastes as ground spawns, they look like a rough black rock on the ground and an egg shape in inventory. Skinning rocks are no drop

Ring 4:

Platinum Coldain Insignia Ring
MAGIC ITEM LORE ITEM NO TRADE
Slot: FINGER
AC: 4
STR: +4   
SV MAGIC: +4   
WT: 1.0   Size: MEDIUM
Class: ALL
Race: ALL
Slot type 7:empty

This portion of the quest requires no tradeskilling... but the Coldain Smithy Hammer is needed in the Planes of Power, Aid Grimel Quest (Part 3 Jewelcraft) to make the Pure Enchanted Velium Bar. True, this portion of the quest does require you to turn in the Hammer, but nothing prevents you from completing this step twice... once for the ring, and once for the hammer.

Essentially you find Tain Hammerfrost in Eastern Wastes @ -4950, -2650 (near the Iceclad bridge), talk to him... and then deal with the 4 Giants that spawn and try and kill him. One is Ghrek Squatnot who has a vial that Tain needs. Kill Ghrek, get the vial, give vial to Tain and get the Coldain Smithy Hammer. Turning the Hammer and Ring 3 into Garadain gets you Ring 4.

Ring 9

Coldain Hero's Insignia Ring
MAGIC ITEM LORE ITEM NO TRADE
Slot: FINGER
AC: 9
Effect: Shield of the Eighth (Must Equip. Casting Time: Instant)
STR: +9   STA: +9   HP: +50   
SV MAGIC: +9   
WT: 1.0   Size: MEDIUM
Class: ALL
Race: ALL
Slot type 7:empty

Need to make Tainted Avalance Ale

(Making this recipe is only step 3 of several steps to acquire this ring). Write-up to come

  1. Quicksilver = Components: Cinnabar, Gnomish Spirits
    In: Mortar and Pestle, Marble Mortar and Pestle, Collapsible Mortar and Pestle
  2. Sealed Poison Vial = Components: High Quality Firing Sheet, Unfired Sealed Poison Vial
    In: Kiln, Tanaan Kiln
  3. Mind Melt = Components: Ethereal Suspension, Mt. Death Mineral Salts(2), Quicksilver, Sealed Poison Vial
    In: Mortar and Pestle, Marble Mortar and Pestle, Collapsible Mortar and Pestle
    On Failure Returns: Sealed Poison Vial
    This combine may only be made by Rogues
  4. Tainted Avalanche Ale = Components: Arctic Mussels, Bottle, Ice Wyvern Stinger, Iceball, Mind Melt, Runed Sea Shell, Seahorse Scales
    In: Brew Barrel
    On Failure Returns: Bottle
    Notes: Coldain Ring Quest #9
    Be sure to use the Runed Sea Shell with the Cloud effect.

Created: 2003-05-28 08:57:53          
Last Modified By: Krazick DB Master          
Last Modified on: 2004-08-03 11:49:20          

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